Mech + Sword + big gun = unoriginal subject matter, but I don't really give a damn.
Thursday, June 18, 2015
Tuesday, May 5, 2015
Biomecha is a personal project I worked on at the start of the year. Basically I wanted to create a faction with distinguishable attributes and individual iconic looks just like you would hope to see in a video game. Afterwards I decided to create the queen where they are all born much like ants.
Wednesday, April 22, 2015
Friday, April 17, 2015
Wednesday, April 8, 2015
I’m finally able to share with you all the project I worked on at Eidos Montreal, Deus Ex: Mankind Divided. Here’s a beautiful CG trailer to accompany this good news!
Je peux finalement vous partagez le projet que j’ai travaillez dessus a Eidos Montreal, Deus Ex: Mankind Divided. Et pour accompagner cette bonne nouvelle voici la super bande d’annonce!